Monthly Archives: August 2015

The YF-19: Mapping update #1

Aaaagh. This is a nightmare. I’m painstakingly going through this, but it feels like carving your way out of a jungle with a foam machete. Anyway, just posting some updates but it’s gonna be a while till I get this … Continue reading

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The Otito Project: Watch out guys, he’s angry

…and you don’t want to meet him when he’s angry. Also, a bit surprised. Maybe about to be kidnapped by a UFO? Just playing with depth of field and adding a bit of eyebrow controls to the rig 🙂

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Blender – Shaders, Rendering and the Otito Project

I come back to you with yet another instalment of my fantastic journey in learning all things Blender, this time with a few more tutorials and a brand new project that came up when I was perfecting the texturing and … Continue reading

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Blender – Learning UV Unwrapping

I’m posting this bit of an update since I’m closer to know the basics of UV mapping in preparation for the leviathanic project of texturing my YF-19. I found a bunch of cool free tutorials on Youtube on this process … Continue reading

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