Monthly Archives: September 2015

The YF-19: The Abnormality of Normals

I did a fairly good job at making three separate pieces share the same Macross logo when it’s in airplane mode. It took a lot of tweaking and it’s not perfect when looked on closely, but it’s good enough for … Continue reading

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The YF-19: Mapping Update #3

My personal definition for improvement is: Take a task, see how long it takes you to do it with a good quality level (not awesome, just good enough), then work out a way to reduce that time until you can … Continue reading

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The YF-19: Mapping update #2

There were a few logistic things I needed to figure out here. My whole model is mirrored, that is, only the left half exists, and the other one is a mirror projection. That’s fine and good, but when mapping it, … Continue reading

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