Monthly Archives: October 2015

The YF-19: Some Renders

Right now, each 800×600 render is taking my ever-aging laptop 30 minutes at least. Which is why, this week I’ve only been able to make a bunch of renders and that was it. Mostly, this week was about fixing small … Continue reading

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The YF-19: Signs, labels and decals

After I (thought I) figured the specular maps issue, I began doing the signs and decals for the whole fuselage. I took the reference as a start and then used the YF-19 manual specs to do the rest of them. … Continue reading

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The YF-19: Specular Maps

Learning new things every day! So this week I’ve spent way too much time rendering tests, but I can’t help myself! The renders are looking better and better! Plus I’ve been realizing that the specular map needs its own logic, … Continue reading

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The YF-19: Fuselage Paneling

During these past two weeks I’ve been tweaking and refining the paneling of the plane mode, while starting to work out the specular map. I’m positive I need to take that shader tutorial now, to be able to make this … Continue reading

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