Tag Archives: 3d

Blender Human – Face Topology

Topology should be renamed to ‘Nopeology’. The fun trying to sculpt continued. I reached a point where I was fairly happy with the outcome. By this point I was also learning a lot about muscles and how they connected the … Continue reading

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The YF-19: Progress Reel

I compiled all the renders I’ve been working on (plus a surprise at the end!)

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The YF-19: Smoke and Heat

Hey! I’m back with some more updates! I’ve been learning some things in Blender to get the animation started, and one of the things I wanted to do was a heat effect of the air behind the engine thrusters, so … Continue reading

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The YF-19: Battroid Tour

I did some work for the inner hidden mechanical parts, and also I tweaked things that were not looking too polished. Since every time I fix some texture it implies that I’m creating a whole new diffuse, specular and normal … Continue reading

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The YF-19: GERWALK Tour

I was happily rendering some closeups to get over this part quickly, when two things were called to my attention that needed work. Since they made sense and were not big stretches of redoing work, I took some days to … Continue reading

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