Tag Archives: human

Human Tutorial – Impasse

I’ve reached an impasse on the tutorial I was doing on human figure because I wanted to really, really understand topology first, so I went back and started learning it from scratch. I’m closer to get it, still not quite … Continue reading

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Human Tutorial – Torso

Small update: I continued the torso from the previous chest modelling, wrapped it around to make a cylindrical shape, and then joined the back to the neck to create the shoulders. How? By copying the steps, no questions asked! The … Continue reading

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Human Tutorial -Ears and Neck

The progress continues, fairly slowly. My problem is that I consider myself a perfectionist. But the teacher in the video tutorial is even more perfectionist than me. So it’s a turtle pace here, but on the bright side, I’m learning … Continue reading

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Human Tutorial – Head

Happy end of 2016! Before we wrap this up and go get drunk, I’m uploading (at last!) what I’ve been up to these past few weeks, while moving to a new country and not even having Internet at home, I … Continue reading

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Blender human rig – Completed

Finally, my latest rig is complete. This is the biggest, most ambitious rig I’ve ever made (especially since I’m not a rigger by any means) and I learned heaps once again. This was pure gold in terms of new knowledge … Continue reading

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